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Data-Driven Design

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A showcase of my abilities in User Testing and as a Data-Driven designer.

Charriage Defence

Role: Dev & User Tester

This game was made for an Analytics & Data-Driven Design university module.

I collected user analytic data that was sent to an email in the form of Session reports.

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That data-driven design report can be downloaded here.

I also created a video detailing the iterated changes, which is to the right of this text:

I then used that data to iterate on the design of the game, changing Gameplay and UI to improve an experience that was initially flawed.

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